My No. 1 worst moment for women and gaming in 2011

22 Mar

Here it is, My No. 1 worst moment for women and gaming, why?

Well, let’s set the stage – take one top athlete (Serena Williams) and erase any notion of her achievements, give her the title of “world’s sexiest”, thrust her in some black nylons and make her derriere  literally a character on screen. Then, take a top gamer (Rileah Vanderbilt) and erase any notion of her achievements, give her the title of “world’s sexiest”, thrust her in some black nylons and make her derriere and chest literally characters on screen. Oh yeah, also: add a lot of grunting, some shooting flame-balls, and some droplets of sweat. There is a tiny shining light that shows five clips of the game-version Serena Willliams on-screen, fully clothed, and hitting powerful winners. Though those two seconds worth of clips are just a back-drop to the “real action” which is the sexualization and marginalization of women that play games well.

Joystiq has talked to game developer 2K sports who gave this official statement, Continue reading

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What was the rolling stone on gamification?

17 Mar

I was looking through an old blog’o’mine, and found this from way back in the day (Sept. 2006!) , the Google image labeling “game”.
This was my first XP with gamification of social media (to my recollection), but if there are any ideas on bigger/simultaneous rolling stones out there from the mid-2000’s, I’d love to hear them!

Letzplay has moved out of the building …

1 Jan

LetzPlayLetzplay has permanently moved online to join the brave new world of social media.

Our *services* include:

– Updates on groundbreaking research, as well as eye-brow raising research, on women, girls and games, as well as work on masculinites and gaming.

– Links to women and girls making waves in the field of play

– General chit-chat on the two above mentioned themes.

Our facebook group — Letzplay – The Women and Computer Games Group —  is open and awaiting your button click. All events are announced via the facebook group.

PS3 – for dummies?

15 Sep

The release of the new giant in gaming – the PS3 – is on its way … although the release date has once again been shifted – now for a Danish release in March 2007! So, we get a little more time to ask ourselves “is the PS3 worth waiting for?”  Do we the consumers have the economy to support such a dear little thing?

I for one do not.

“The most sophisticated entertainment machine for consumers worldwide” … hmm. It is definitely sophisticated, but as an entertainment machine – I don’t think I can keep up with its golden* (*Mac white) glean. For economically strong users perhaps, for early adopter identities, or for those who really get “their money’s worth” for networking with friends, family entertainment and so on – but what about us single women with a gaming poor network? The console costs the same as a round trip to Guam and a single game is 600 Danish crowns – now that’s a lot of crowns!

Problem is – I’m stuck with the PlayStation brand. For whilst I have very few friends to share games with, at least there are a few. If I shifted over to the Nintendo Wii (the console I find most tempting) I would narrow that down to zero contacts to share games with.

Perhaps within our small gaming networks we should be arranging meetings for group investment, and ask – “what do we want to play”? I for one would get more “sophisticated entertainment” out of my console if I could access more than the game that I bought it with (and that offer will probably first start in 2010!)

World of Warcraft – where new collaborative methods are put to the test

8 Sep

According to the Danish newspaper “Computerworld” (print 8. September 2006) the leaders of Danish Hi-tech businesses should be paying more attention to the methods of American Japanese Internet entrepreneur Joichi Ito. Ito has been busy fine tuning a new model of management within the virtual world framework of World of Warcraft (WoW). His WoW Guild is somewhat of a collective guinea pig for testing out new management models that, when transplanted into a proposed new company (a company whose employees will supposedly be recruited from Ito’s guild), will blow the exisiting management models out of the water.
The tone of the editorial note really questions

1) Whether Denmark is really a part of the global “technorati”?

2) Whether there is anyone really pushing the envelope around here?

If there were a 90’s slogan slapped onto this it might be “I wanna be like Joichi”.

Looking forward to hearing more about the 9 year old as a department head.
See Joici Ito’s comments here.